Runaway: A Twist Of Fate Crack Gamehackstudios

Runaway: A Twist Of Fate Crack Gamehackstudios


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About This Game

Runaway: A Twist of Fate is the adventure game of the year! Featuring a production worthy of a big 2D animated movie, Runaway follows a story full of twists and turns, and packed with comical highlights. All in all, you will be confronted with more than 200 mysteries and puzzles to keep your brain running through a big adventure that you will never forget!

Some say that Brian saw aliens and that he killed someone. Others say that he wanders in the streets of New York, or that he parties in Hawaii. Some even believe that he is dead… But his girlfriend Gina will do everything possible to find him and prove to anyone that they are wrong. Help Brian and Gina solve the mysteries of their greatest adventure packed with humor, suspense, twists, golden chickens, lies and a happy ending… even two happy endings!

Key Features:

  • A rich scenario, hilarious humor, and stellar realization make Runaway: A Twist of Fate a great adventure game.
  • Visit nearly one hundred exceptional visual sets with unequalled detail.
  • Dozens of charismatic 3D characters perfectly integrated in the 2D sets.
  • An improved engine for better sound and visual quality.
  • Different levels of difficulty and a new, fully interactive help system to adapt itself to all players, both novice and experienced.
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Title: Runaway: A Twist of Fate
Genre: Adventure
Developer:
Pendulo Studios
Publisher:
Focus Home Interactive
Release Date: 21 Apr, 2011



English,French,Italian




This is the game where Pendulo really started to find their feet in making a good adventure game. Most of the parts of the game that are weak are actually from trying to support things from Runaway 1 and 2. Gina and Brian co-star in this game that begins with Brian's funeral with flashbacks discovering just how our hero ended up where he did.
With a doubleclick speed-walk system and a hint system that's actually fun to use (and yes, I did use it a couple of times), Pendulo have learned from their past flaws and worked up to a new high. The game is beautiful, the characters are entertaining and the puzzles are almsot exclusively clever.
It's hard to recommend this game to people who have not played Runaway 1 and 2 (it ties in fairly closely), but at the same time, it's a great adventure game. The Next BIG Thing is funnier... Yesterday has a couple of neater tweaks, but this is the best overall.. Runaway: A Twist of Fate, is the third and final (as of right now) entry into the Runaway game trilogy. The story, while leaping ahead a bit in time from the cliffhanger ending of Runaway: Dream of the Turtle, can be considered a direct sequel since it wraps up the events from that game.

If you have played either of the other two games, which is recommended if you want to know the full story, then you will be familiar with the control scheme. This is a point and click adventure, with the left and right mouse buttons used to explore and pick up items. In your inventory you can examine and combine items, and select them to use in the environment. The puzzles are on the same level of difficulty as the first two games. There are no ways to fail, so if you are having trouble just keep exploring and combining items until you find the solution. A nice addition is a button to press that will show you all the hotspots in an area. That definitely helps make some of the pixel hunting go a lot faster.

The graphics have seen a nice upgrade from the previous game. My biggest complaint, the character models, have been improved, and while still not the best, are more than serviceable. The backgrounds are as nice as they have been in the Runaway series.

The voice acting and sound continues to be done well. There are some new original songs in Runaway: A Twist of Fate. Plenty of effort has been put into making the sound top quality.

One of my biggest complaints of the series has been the underwhelming involvement of Gina. Although saving her is a main plot point of the first two games, she is never really present for much of the games. You have no chance to form any sort of attachment to her. That is addressed in this game, where you will be able to control Gina for large parts of the game. She almost feels like a new character, because you did not have much interaction with her in the previous games. Brian is clearly a different character than when he began the first game, but it makes sense after the adventures you have been on together.

Runaway: A Twist of Fate felt like the shortest game in the series. However, what is there is very enjoyable, and I would much rather play a shorter game that is filled with quality content than a longer game that wears out its welcome.

I fully recommend Runaway: A Twist of Fate. I felt like the previous game, Dream of the Turtle, was a drop in quality in the series, but the trilogy ends on a high note. An additional adventure in the saga of Brian and Gina would be welcome.

Grade: B+. This is the third game in the Runaway series, instead of playing as Brian you start off playing as Gina. Personally this one was my favorite game of the series but my least favorite Brian of the series but it's understandable seeing as what he went through I guess. It has a couple of new features over the other two like hotspots and hints. Hotspots point out everything on the screen that can be investigated or used which can be useful if you are blind like me. Hints are just as they sound... Hints.. they can be helpful but sometimes I felt they were to helpful and other times not enough, everytime you click for a hint you have to listen to some extra dialogue so it's there is a bit of "punishment" to taking hints but some of the dialogue can be pretty amusing.

All in all I found this more enjoyable than the other two but before playing this I recommend playing the other two or at least the second as it will make many points of the game make more sense.. Third and last episode of the Runaway series and by far the easiest one.

It took me about 7 hours to finish it, and I am no expert of Point & Click games, quite the opposite. I got stuck only a couple of times, and I could easily find a solution in 15 minutes maximum.

A new feature helps a lot: using F2 all the active elements on the scene will appear. No more risks of not seeing an object somewhere. Also, if you use F1 there is an internal help system, DO NOT use it or it will be even easier! I used it just once, thinking it would be just a vague clue, but it is actually quite specific, it kind of takes away all the pleasure. And the game is really not that difficult to need it.

Graphics is even better, dialogues and characters are fun. The game won't start from the end of episode 2, but you will find out all details going forward.

I advise you to buy this game if you want to finish the series, do not buy it as a stand-alone, you won't understand much of the story and it would still be too easy to be fun.. It was a really good adventure game. I loved the first game, the second one was a bit buggy but this time they nailed it. Great animations, good story and fun dialogs. I definitely recommend it.. Honestly, I'm glad I stuck through to finishing this series, I'm so glad that they made up for what the previous games lacked and then some. They were definitely aware of how badly structured the 2nd one was lmao there were a bunch of jokes about how poor it was here and there. They definitely listened to their consumers. This instantly became my fav of the whole series, it's really well made for me. I'm super happy they fixed where the plot was going and steered it to a better direction.

Pros:
> They cleaned up the character models and visual art---now it looks sleek, finished and it could very well contend with more current\/modern point and click games
>>> I just really love how the environments look now, it's so pleasing to the eyes and they definitely played with panning locations and rooms having more than one angle
> Gina and Brian finally get the character writing they both deserve and they have lovelier voices AND dialogue to boot
> In-game hint system and hotspot\/location viewer! No more getting lost, not knowing where to click or not knowing what to do!
> The story definitely has more backbone and adventure into it now, it feels more Broken Sword than Sam & Max now (I loved Sam & Max and silliness worked tons better for them than for Runaway)
> Love the silly meta jokes when you hover over things

Cons:
> The save system is still pretty adamant about having a slot for every save you make instead of opting to replace an older save
> I still do kinda prefer first game's nerdy I-just-wanna-go-to-Berkley Brian. This is the third game in the Runaway series, instead of playing as Brian you start off playing as Gina. Personally this one was my favorite game of the series but my least favorite Brian of the series but it's understandable seeing as what he went through I guess. It has a couple of new features over the other two like hotspots and hints. Hotspots point out everything on the screen that can be investigated or used which can be useful if you are blind like me. Hints are just as they sound... Hints.. they can be helpful but sometimes I felt they were to helpful and other times not enough, everytime you click for a hint you have to listen to some extra dialogue so it's there is a bit of "punishment" to taking hints but some of the dialogue can be pretty amusing.

All in all I found this more enjoyable than the other two but before playing this I recommend playing the other two or at least the second as it will make many points of the game make more sense.



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